![]() ![]() Shy people who aren’t going to elaborate on their cults can play the game but the game might become a little dull if the players only read off what is written on the cards. If your gaming group plays a lot of these type of games and some of the players are really good at them you will have a lot of fun with the game.Ĭult Following is not going to work great with every group though. Being in a moderately creative group, my group came up with some funny cults but there were also some duds as well. The game has plenty of opportunities to create laugh out loud scenarios. Creative people that are able to weave a good story around their cult and give detailed answers to questions are what make Cult Following really stand out. Note: After talking with the designers they are considering removing some of the more questionable cards from the normal deck and adding it to the “adult” deck.Ĭult Following can really shine with the right people. ![]() If you like games like Cards Against Humanity though you can make the game as dirty/offensive as you want as you just have to use the cards as the basis of your cult and can elaborate wherever you want. None of the cards are that bad though so the game could probably be played with teens. A couple of cards may be a little questionable for younger children and with the theme of cults I don’t see the game really being for children. I would say that the game is more of a teen to adult game though. It isn’t a game like Cards Against Humanity that tries to be offensive just to be offensive. The game takes a really light tone with the theme though. It is understandable that some people may be turned off by the theme of the game since it is not going to appeal to everyone. Obviously cults are not something to joke about since they can ruin people’s lives. The first thing I want to address is the theme of Cult Following. I bring this up since today we are looking at Cult Following which is another game in this genre of party games where just having a good time and making the other players laugh is the main goal of the game. While these games aren’t particularly complicated and you could even argue that they are more experiences than games, I generally like these type of games. We here at Geeky Hobbies have played a lot of the Apples to Apples style of party games including: Faces, Mad Libs Game, New Yorker Cartoon Caption Game, Quip It, Snake Oil, T-Shirt Game, along with other games that we have yet to review on Geeky Hobbies. If players want to play another round each player can change roles and new cults are formed.Ĭult Following also has some additional variant rules which can be found on the official game website. The time traveling vampire cult might respond that a perfect day would include getting turned into a vampire by one of the time traveling vampires. ![]() The recruit has decided to ask the cults about a perfect day for their cult. “Plenty of opportunities to create laugh out loud scenarios” "This game is really really good." "Seriously my favorite of the genre by far." For three or more players ages 14 and up. Cult Following requires no setup and can be played in rounds of about 10 minutes. This game is about being creative and having fun with your friends. Recruits ask questions from the cards to help them figure out which cult is right for them: “What should I bring to my first cult meeting?”, “Which cult at this table is your worst enemy, and why?” or the all important “What’s in it for me?” Cultists take ideas from the deck and bind them together into a ridiculous story, which they pitch to the other players. Players take on the role of either Cultists or Recruits. “Monsters under the bed are real! They think people are food and our children are not safe! Our cult will protect your kids by putting live bears into every children’s bedroom, so you can rest easy!” empty inside? Try Cult Following: The One True Game!Ĭult Following is an irreverent storytelling card game where you make ridiculous cults using cards from the deck and your own creativity, then pitch them to your friends. Our Kickstarter for "Cult Following: The Expansions" is now live! Learn more at ĭo other games leave you feeling. This Tabletop Simulator version includes 220 of the 300 cards originally released with our Kickstarter printing A creative storytelling party card game where you use ideas in the deck, weave them together into a compelling yet ridiculous cult, and pitch it to your friends.
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